![]() (1) Emulate the Damage Augmenter effect for Smite ![]() I also understood how the display is bugged, and figured out how to compensate it. But recently I did a test and found it's a display bug and the damage edit does work. So I had believed you can't edit Smite's damage% (i.e. (Only the initial damage% and damage% per level can be changed.) Smite has a column for "damage %" (calc1), but changing it doesn't affect the smite damage in the character screen.
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